Research of Texture Extraction and Mapping based on 3D Building Reconstruction
This paper proposes texture extraction and mapping methods from image of 3D building, 3D building in image can be reconstructed based on plane, through the correct input image?We propose a new method to eliminate distorted Distortion, in order to correct the texture image and estimate textures color by compensating for light color. This method avoids the middle of the process of 3D measurement. We proposed a texture mapping strategy based surface particle, a better solution to the shooting-related problems such as uneven lighting, high light and block light. We proved that the method can get enough quality through experiments, while the intensity of the image with different methods shows the efficiency correction.
Keywords: 3D; building reconstruction; texture; mapping
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ABOUT THE AUTHORS
Chen Xiaogang
Chen Xiaogang received Master's degree in Electronic and Communication Engineering from the Hohai University, in China. Currently, he is a Lecturer at Hohai University, China. His research interests include Image processing and image fusion.
Zhou Zhuoyun
Chen Xiaogang
Chen Xiaogang received Master's degree in Electronic and Communication Engineering from the Hohai University, in China. Currently, he is a Lecturer at Hohai University, China. His research interests include Image processing and image fusion.
Zhou Zhuoyun