Design of an interactive game-based application for improving the resolution of common Computer Network issues
The need to find new ways to help students in the learning process makes us more involved with technology which evolves every day. This background leads us to find new methods and forms of teaching that help students accelerate their learning skills in a different way from the traditional, as in the case of \learning through play\, a concept that has been used in many games which have had great impact recently, becoming an innovative tool for learning. This paper shows the design of an interactive game-based application developed with Blender 2.49b tool to be implemented in the area of computer networks.
Keywords: Game-based, Blender, Design, Network Addressing
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ABOUT THE AUTHORS
Mario Ciau Uitzil
He studied Computer Science from the Autonomous University of Yucatan – Multidisciplinary Unit Tizimín. (UADY) in 2011. Currently he is developing systems and working in animation.
Lizzie Narváez Díaz
Received a degree in Computer Science from the the Autonomous University of Yucatán (UADY) in 1997. She received a Master of Computer Science degree from Monterrey Technological Institute (ITESM), Campus Cuernavaca, in 2007. She has been a full time teacher at the Autonomous University of Yucatán since 2000 in the Networking department in Tizimín México. She has participated in software engineering development projects. Currently she is giving courses on networks in the professional programs in the UADY, she is CCNA.
Victor Chi Pech
Obtained his degree in Computer Science from the Autonomous University of Yucatan (UADY) in 1996 and his M. Sc. degree in Wireless Network from Monterrey Technological Institute (ITESM), Campus Cuernavaca, in 2007. Victor Chi has worked since 2000 at the Autonomous University of Yucatan, as a full time professor. He has participated in software engineering development projects. He is currently giving courses on wireless networks and software engineering in the professional programs in the UADY, he is CCNA
Mario Ciau Uitzil
He studied Computer Science from the Autonomous University of Yucatan – Multidisciplinary Unit Tizimín. (UADY) in 2011. Currently he is developing systems and working in animation.
Lizzie Narváez Díaz
Received a degree in Computer Science from the the Autonomous University of Yucatán (UADY) in 1997. She received a Master of Computer Science degree from Monterrey Technological Institute (ITESM), Campus Cuernavaca, in 2007. She has been a full time teacher at the Autonomous University of Yucatán since 2000 in the Networking department in Tizimín México. She has participated in software engineering development projects. Currently she is giving courses on networks in the professional programs in the UADY, she is CCNA.
Victor Chi Pech
Obtained his degree in Computer Science from the Autonomous University of Yucatan (UADY) in 1996 and his M. Sc. degree in Wireless Network from Monterrey Technological Institute (ITESM), Campus Cuernavaca, in 2007. Victor Chi has worked since 2000 at the Autonomous University of Yucatan, as a full time professor. He has participated in software engineering development projects. He is currently giving courses on wireless networks and software engineering in the professional programs in the UADY, he is CCNA