Tuesday 23rd of April 2024
 

A Methodology for Virtual Human Animation


Francisco A. Madera, Carlos G. Herrera and Francisco Moo-Mena

We propose a method to animate a 3D virtual human generating keyframes of the model and interpolating to achieve a realistic animation. The first two steps refer to the human modeling, the rigging and the skinning. The third step deals with the human in a programming environment to obtain the animation by quadratic interpolation and consists of the parallel version to display the human movements. The method has shown to produce real animations of an articulated object in an easy and fast manner, optimizing the memory usage of the GPU parallel implementation.

Keywords: Computer Graphics, Object Modeling, Virtual Human

Download Full-Text


ABOUT THE AUTHORS

Francisco A. Madera
Francisco A. Madera received his B. Sc. Degree from the Universidad Autónoma de Yucatán, México; his PhD from the University of East Anglia, UK. He is the Computer Science postgraduate Chairman at the University of Yucatán. Dr. Madera teaches subjects related to computer graphics and videogames development; and his research is focused on collision detection and GPU programming.

Carlos G. Herrera
Carlos G. Herrera is studying a master degree in Computer Sciences at the Universidad Autónoma de Yucatán. His research interest focuses on Graphics and GPU Programming.

Francisco Moo-Mena
Francisco Moo-Mena is a Professor in Computer Sciences at Universidad Autónoma de Yucatán, in Mérida, Mexico. From the Institute National Polytéchnique de Toulouse, in France, he received a Master Degree in Computer Science and a PhD, in 2003 and 2007, respectively. He also received another Master Degree in Distributed Systems from the Instituto Tecnológico y de Estudios Superiores de Monterrey, Mexico, in 1997. He received a BS in Computer Systems Engineering from the Instituto Tecnológico de Mérida, Mexico, in 1995. His research interests include Parallel and Distributed Computing, CUDA, Self-healing systems, and Web services Architectures.


IJCSI Published Papers Indexed By:

 

 

 

 
+++
About IJCSI

IJCSI is a refereed open access international journal for scientific papers dealing in all areas of computer science research...

Learn more »
Join Us
FAQs

Read the most frequently asked questions about IJCSI.

Frequently Asked Questions (FAQs) »
Get in touch

Phone: +230 911 5482
Email: info@ijcsi.org

More contact details »